A (?) denotes version's info here is guess-work, possibly incorrect.
| Version Title/Number |
Date of Addition |
Additions Summary |
| 0.30 |
December 22, 2009 |
|
| 0.30 |
December 19, 2009 |
- Player shadow test
- Rana first seen
- Wall hack protection
|
| 0.30 |
December 8, 2009 |
|
| 0.30 |
November 10, 2009 |
- Sheep in public survival mode
- Hitting an active TNT block defuses it and lets you pick it up
- No more online saving for free accounts
|
| 0.29_02 |
October 30, 2009 |
- Fixed bug that caused most people in servers to disconnect
|
| 0.29_01 |
October 29, 2009 |
- Rain toggle in Creative Multiplayer
- No more arrows in single player
- Fixed bug where bedrock was impossible to destroy
- Tree growing switch in server properties
- Opping/deopping a player makes changes instantaneous instead of having to relog
- You can build through players
- Names don't appear over players unless mouse is on them
- Names no longer hidden in terrain
|
| 0.29 |
October 29, 2009 |
- TNT doesn't work in Creative
- Can pick up a hit TNT block by clicking it
|
| 0.28_01 |
October 27, 2009 |
- Bug fixed where players could "kill" each other as if they were mobs
|
| 0.28 |
October 27, 2009 |
- Creative mode update
- Left click removes block
- Right click adds block
- Players push each other when standing next to one another
- All new block types added
|
| 0.27 SURVIVAL TEST |
October 25, 2009 |
- Sheep drop white cloth instead of red, eat grass, and drop mushrooms when killed
|
| 0.27 SURVIVAL TEST |
October 25, 2009 |
|
| 0.27 SURVIVAL TEST |
October 24, 2009 |
- Spider released to the public
- Mining rock drops Cobblestone
- Mining ore gives the block corresponding with it
- Instead of the ore block, mining coal gives half blocks
- F5 toggles rain
- Switch from frame rate limiting
- Player starts with 10 TNT blocks
|
| 0.26 SURVIVAL TEST |
October 24, 2009 |
|
| 0.26 SURVIVAL TEST |
October 23, 2009 |
- Spider test
- Mushrooms only spawn underground
|
| 0.26 SURVIVAL TEST |
October 23, 2009 |
- Half block nearly finished
|
| 0.26 SURVIVAL TEST |
October 23, 2009 |
|
| 0.26 SURVIVAL TEST |
October 22, 2009 |
|
| 0.26 SURVIVAL TEST |
October 22, 2009 |
- Half-sized dirt block test
- Rain
|
| 0.26 SURVIVAL TEST |
October 20, 2009 |
- Creeper explosions no longer destroy stone or stone-like blocks
- Explosions leave smoldering
|
| 0.25 |
September 3, 2009 |
- Mobs "more dangerous"
- Pigs drop mushrooms
- Arrows deal more damage
- Limited amount of arrows
- Skeletons fire arrows
- Killing skeletons makes arrows drop
- Able to save and load files
- Mobs respawn over time
- Lone mobs die over time
- Monster in fighting (skeleton shoots something, they battle to the death)
|
| 0.24 |
August 31, 2009 |
- Faster rendering
- Mobs and player jump back when taking damage
- Creeper mobs
- Mushrooms regain health
- Arrows
- Enemies fall over when killed
|
| 0.24 |
August 28, 2009 |
- Players' arm appears when nothing selected
- Blocks and arm swing when mouse pressed
- Mobs take damage
- Harsher falling damage
|
| 0.24 |
August 25, 2009 |
- New level generator
- More cliffs
- Longer and narrower caves
- Flowers and mushrooms
- Spawned on map
- Surface lava possible but unlikely
- The deeper you go, the bigger the caves are
- Viewport bobbing
- Currently selected block shows up in view
- Leaves drop saplings
- Saplings grow into trees
- Mobs spawn in groups
- Mobs and player can push each other around
- Breaking log drops 3-5 wood blocks
- Can hold breath underwater up to 15 seconds
- Lava damage
|
| 0.24 |
August 22, 2009 |
|
| 0.24 |
August 20, 2009 |
- Droppable signs with preset text
- Health bar blinks when damage received
- Invulnerable for a few seconds after being hit
- Low health makes bar shake
|
| 0.24 |
August 18, 2009 |
|
| 0.24 |
August 14, 2009 |
- Zombie & Skeleton mob (No collision, No attack)
- Each with random armor
- Mouse button held down to break blocks (cracks cover the surface until it busts)
- Gathering resources has an animation of block bobbing up
|
| 0.24 |
August 13, 2009 |
- 3D anaglyph mode test
- Mob armor test
|
| 0.24 |
August 4, 2009 |
- Resource management
- Start with nothing
- Breaking blocks allows you to pick them up and place them, thus adding and removing from inventory
|
| Version Title/Number |
Date of Addition |
Additions Summary |
| 0.23_01 |
July 12, 2009 |
- Version system changed, now 0.23_01
|
| 0.0.23a |
July 11, 2009 |
- Clicking a players' name under the Tab menu pastes their nick into chat
- New button graphics
- Options page
- Custom keymappings
|
| 0.0.22 |
June 30, 2009 |
- Ogg vorbis multiple sounds for blocks
|
| 0.0.21a_01 |
June 23, 2009 |
|
| 0.0.21 |
June 23, 2009 |
- "Hang bug" cause determined
|
| 0.0.20a_02 |
June 20, 2009 |
- Better FPS
- Players able to break Bedrock bug fixed
|
| 0.0.20 |
June 20, 2009 |
- /solid command makes Bedrock, only admins can break Bedrock
- 16 colored Cloth blocks
- Flower blocks
- Mushroom blocks
- Block of Gold
- Player inventory can be accessed by pressing B (lists all blocks and can pick which go into the box at the bottom)
- Cobblestone returned after being removed in 0.0.19a.
|
| 0.0.19a_06 |
June 20, 2009 |
- Sponges don't decay
- New Glass texture
|
| 0.0.19a |
June 20, 2009 |
|
| 0.0.18a_02 |
June 14, 2009 |
|
| 0.0.18a_01 |
June 14, 2009 |
- Unstable FPS problem fixed
- Made font differentiate "l" and "I"
- Characters for "|", "@", "$"
- Made "{" render correctly
|
| 0.0.18a |
June 14, 2009 |
|
| 0.0.17a |
June 10, 2009 |
|
| 0.0.17a |
June 10, 2009 |
- /setspawn command
- /banip command fixed
- Server flood exploit prevention
- Chatlog when typing
- List logged in players when Tab ↹ is pressed
- No level generation or loading
|
| 0.0.16a_02 |
June 10, 2009 |
- /broadcast command changed to /say
|
| 0.0.16a |
June 8, 2009 |
|
| 0.0.15a |
June 8, 2009 |
- Multiplayer - Admin commands
- Multiplayer - Reduced bandwidth usage
- Multiplayer - Other minor bug fixes
|
| 0.0.15a |
June 3, 2009 |
- Multiplayer - Players' name shows above their head
- Multiplayer - Chat added
|
| 0.0.15a |
June 1, 2009 |
|
| Version Title/Number |
Date of Addition |
Additions Summary |
| 0.0.15a |
May 28, 2009 |
- Leaves have new texture
- Trees have new shape
|
| 0.0.14a_04 |
May 28, 2009 |
- Spawn point saving and reloading
|
| 0.0.14a |
May 28, 2009 |
|
| 0.0.14a |
May 25, 2009 |
|
| 0.0.13a_03 |
May 22, 2009 |
- Changed Grass Block Texture back to original
|
| 0.0.13a_03 |
May 22, 2009 |
- Changed Grass Block Texture (Grass overlay slightly higher)
|
| 0.0.13a_02 |
May 22, 2009 |
- Level saving added for players with accounts.
|
| 0.0.13a |
May 21, 2009 |
|
| 0.0.12a_03 |
May 20, 2009 |
- Fixed bug where players had trouble selecting blocks
|
| 0.0.12a_02 |
May 20, 2009 |
- Game runs "smoother than ever"
|
| 0.0.12a_01 |
May 20, 2009 |
- "Resetting mobs on level restart. There's no way of killing the mobs now."
|
| 0.0.12a |
May 20, 2009 |
- New level generator
- Water, Lava, and Bedrock
- Fog distance option
- Ocean around map
- Hitting N creates a new level without starting over
|
| 0.0.11a |
May 17, 2009 |
- First single player creative mode release
- Stability increase
- Saplings
|
| 0.0.9a |
May 16, 2009 |
- First officially numbered version
|
| Pre 0.0.9a |
May 16, 2009 |
- Simple level generator
- Support for different block types
- Block particles (little graphics that show when breaking a block)
- Support for dynamic blocks
- Grass lives on Dirt under light
|
| Pre 0.0.9a |
May 14, 2009 |
- Renamed Cave Game to "Minecraft: Order of the Stone". Later changed to "Minecraft".[2]
|
| Pre 0.0.9a |
May 13, 2009 |
- Human mobs (spawned by pressing "G")
- Block picking
- Placing and destroying blocks
- Dirt, Planks and Stone were added
|
| Pre 0.0.9a |
May 13, 2009 |
|
| Pre 0.0.0 |
May 10, 2009 |
- Development on "Cave Game" started
|