Tree

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Foliage color in wetter biomes.
Foliage color in drier biomes.
Foliage color in colder biomes.
Two species of conifer introduced with Birch trees.
A classic-styled tree before biomes were introduced.


Trees are structures of wood and leaf blocks, created when a map chunk is generated or grown from a planted sapling. They are found in most biomes, and abound in forest-related biomes.

Contents

[edit] Structure

Their natural height varies widely, from a minimum of 5 blocks (4 wood and 1 leaf) up to 16 blocks (13 wood and 3 leaf). Rain forest biomes favour larger trees.

The tree canopy is composed of leaf blocks, and grows 1—3 blocks higher than the highest wood block. The canopy may begin as low as 1 block from the ground (for a tree with a 4-block trunk) up to 6 blocks from the ground (for the tallest trees). Tree canopies appear to be generated from roughly spherical clusters of leaves about 5—7 blocks across, centered on sections of trunk or branches. Leaves must be supported by adjacent trunk or leaf blocks, or will wither and disappear.

Any normal tree with a trunk height of at least 4 has a chance to grow branches (wood blocks connected horizontally, vertically or diagonally to the trunk or other branches). Most of the time, a single tree will have between one and six branches, and each branch will have between one and six wood blocks. But in reality, no limit has been found, and the largest seen tree provided 55 wood. But this is very unlikely to happen naturally since most branches are about 3 blocks long. Branches support a much larger canopy than a tree with a single trunk. Birch and Pine trees cannot grow branches. Very rarely, "bush trees" or oak trees with leaves covering the entire trunk can be found (first found in late Alpha).

[edit] Sapling growth

A tree that was grown in a cave, with the necessary light provided by torches. Note that only a single torch by the sapling is required.

Trees can be grown from saplings, which have a 1/16 chance of dropping from leaf blocks when they are destroyed or decay. Some players harvest wood from high-efficiency tree farms.

As of beta 1.2.2 saplings now occur in three separate varieties corresponding to oak, birch, and pine.

The sapling must be planted on a dirt or grass block. The sapling must have at least 4 blocks of space above it, and a light level of at least 9 in the block directly above the sapling (making the light in the sapling block at least 8, depending on torch placement). A sapling will uproot with light level 7 or less in the sapling block itself unless it has an unobscured zenith (except by glass or other fully transparent materials). All trees in a large radius around the player make attempts to grow at random intervals. For any given tree this can work out to about 3 attempts per minute, but a tree will usually not grow until nearly 30 minutes have elapsed since planting. When the tree attempts to grow it first checks that it has enough light, then chooses either to spawn as a Large Tree or a Small Tree. Large Trees require 4-14 blocks of open space directly above the sapling to grow (Air or Leaves only) but can otherwise be completely enclosed on all sides (which allows for the phenomenon of 'Tree Tubes'). Small Trees require no horizontal clearance at the base, 1 block around the main trunk, 2 blocks from the top of the trunk up to the ceiling and 6-8 blocks of vertical clearance (Thus a Small Tree can grow in a 1 deep hole, but not a 2 deep hole). Now that the tree has passed a light check and chosen a type of being either Large or Small, it checks if there is space to grow into what it has already (randomly) chosen to become. If it encounters an obstruction during this check, it fails to grow and must wait for the next pass before it can attempt to grow again. This means that a tree in an open field with enough light will grow quite quickly (usually right around the 30 minute mark), but a tree in a tree farm that stunts its size may make several attempts before finally growing. Bone Meal forces for the tree to grow if right clicked as long as all of the normal checks are in place (i.e. light, space, dirt, etc.).

[edit] Growth of oak trees

[edit] Growth of birch and pine trees

Birch and pine trees never grow branches, always having only a straight trunk. Birch trees always have leaves at least 2 blocks above the ground, whereas oak trees may be as low as 1 (at least when in forest biomes).

Birch and pine seem to require a 5*5*(height of tree) volume, starting at one meter above the base of the sapling, that is completely empty of anything but leaves of the same type; birch trees will not grow if this space is obstructed by oak or pine leaves (or vice versa), or other blocks (including torches). This behavior is different from oak trees, which will grow regardless of obstructions (usually not growing into the obstructed area).

Birch trees may grow faster than oak trees. A Birch tree has been seen growing from sapling to fully grown tree in under 1 day. It looks like they skip the 30 minute delay entirely; in very rare cases they even grow within one minute. This has been reported for SSP and SMP.

[edit] Growth of jungle trees

Jungle tree leaves drop jungle tree saplings. They have a unique look, unlike any of the other saplings. When planted in grass or dirt they grow in to a jungle tree with a 1x1 trunk, unlike the occasional jungle trees with a 2x2 trunk that you find naturally in the jungle biome. However, when using a bone meal on a 2x2 square of jungle tree sapling, it will make a giant tree with a 2x2 trunk, vines and all other attributes of a giant tree and will only use one bone meal, although there can not be any block on the sides of the 2x2 square (the tree can still grow if there is a block diagonally). Unlike all other saplings, if you plant a single sapling it will never turn in to a large tree with a 1x1 trunk.

[edit] Types/Biomes

So far the tree types include regular trees (oak), birch trees, and conifer trees. Birch and pine trees are fairly uncommon compared to regular trees. Birch trees stand out due to their white colored bark, and conifers have blue tinted leaves that usually grow in more than one row on a tree. Conifers normally grow in snow biomes however they can grow in other biomes. If planted in a biome other than snow, conifers will take longer to grow than if they were in a snow biome. Pine/spruce/fir/juniper(what is the official name for these two conifer trees?) trees can have a conifer-like triangular formation of leaves or a long trunk with the regular, but smaller foliage.
Forest with tall thin tree.png
Both tree types behave in the same way regular trees do, with saplings and wood blocks, and leaves. Different types of wood blocks cannot be stacked together. More tree types may be added in the future.

[edit] Uses

Tree harvesting is an essential first step for any player in Survival mode. The wooden blocks can be harvested for wood, without requiring tools (although an axe quickens harvesting). Each wood block can be crafted into wooden planks and sticks, which are used for crafting tools.

Wood can also be smelted into charcoal, an equivalent of coal.

When leaves are harvested, or decay naturally, there is a chance they will drop a sapling, which can be planted to grow a new tree, or a red apple. Destroying leaves does not require a tool; however, a sword destroys leaves negligibly faster, but this quickly degrades the sword. Using a hoe to destroy a leaf block will not degrade its durability, but does not destroy faster than your hands. Since Beta 1.7, Shears have been added to harvest leaf blocks quickly, and will drop a usable leaf block for the player to pick up.

[edit] Video


[edit] History

This section requires expansion.
You can help us by expanding it.

Trees were introduced in Minecraft Classic and had only a single foliage color. Tree growth was added to Alpha in 0.0.14a and Creative in 0.28_01. Birch and pine trees were introduced in Beta 1.2. In world saves created before the Beta 1.2 update, it is possible for a tree to be generated with different coloured leaves due to biomes intersecting over the tree; trees will have leaves of different colors and even pine needles. In the fourth pre-release of update 1.9 (and possibly earlier) trees can sometimes be found growing on blocks of sand. This has been observed in swamp biomes.

[edit] Trivia

[edit] A Tip on Cutting Trees

When trying to cut a big tree like the ones in a taiga biome, the best technique is to get up to the top and cut the wood from there going down.


[edit] Gallery

[edit] References


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