Weapons

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This page has been suggested to be merged with Health and Damage as the articles share a common topic or information. Discuss
Reason: Most the info here is useful (if not duplicated) on the Health and Damage page, while the info that isn't is already duplicated on the Sword and Bow pages.

Weapons are used to kill mobs faster, and may be created via Crafting. When you left click a mob no more than 3 blocks away, you deal damage according to what you are holding.

Contents

[edit] Tools as weapons

Axes, Pickaxes and Shovels can be used as weapons. If the player is holding anything besides these three or a sword, a normal attack will deal 'fist' damage (see below).

[edit] Bows

Main article: Bow

Arrows provide ammunition for a bow, and can either be crafted or found as a common drop from skeletons. When fired, they will fly in a ballistic trajectory affected by gravity and drag in air or water and will travel approximately 3 blocks when fired parallel to a flat plane with no charge, 15 blocks average with medium charge, and 24 blocks average with maximum charge.

[edit] Weapon materials and efficiency

Swords can be made out of five different materials: wood, gold, stone, iron, and diamond. Each material has a limited amount of uses and a specific number of hearts damage. Better materials mean both more damage and a greater number of uses, with the exception of gold.

[edit] Weapons as Tools

Swords will break many blocks and items faster than punching them by hand, such as glass and leaves, but each break counts against the sword as two uses. See Item Durability for more detail.

[edit] Dealing damage

Mobs' health is measured in 'hearts', just like the player's. Chickens have 2 hearts; sheep and and silverfishes have 4; cows, squids and pigs have 5; spiders have 8; skeletons, creepers, blazes, tamed wolves and zombie pigmen have 10; zombies have 10, (zombies also have armor points that can protect them); endermen have 20. Ghasts have only 5 hearts. Wild wolves have 4 hearts. Slimes and magma cubes react differently to damage. Their health depends on their size.

This is a chart cross-referencing weapons with materials to find the amount of damage dealt; notice the pattern.

Wood Gold Stone Iron Diamond
Sword Heart.svgHeart.svg Heart.svgHeart.svg Heart.svgHeart.svgHalf Heart.svg Heart.svgHeart.svgHeart.svg Heart.svgHeart.svgHeart.svgHalf Heart.svg
Axe Heart.svgHalf Heart.svg Heart.svgHalf Heart.svg Heart.svgHeart.svg Heart.svgHeart.svgHalf Heart.svg Heart.svgHeart.svgHeart.svg
Pick Heart.svg Heart.svg Heart.svgHalf Heart.svg Heart.svgHeart.svg Heart.svgHeart.svgHalf Heart.svg
Shovel Half Heart.svg Half Heart.svg Heart.svg Heart.svgHalf Heart.svg Heart.svgHeart.svg

As fists and arrows do not have a "material", their damage is constant. Although Hoes are tools, they are not counted as weapons and have the same effect as fists (no durability loss and same damage)

Bow/Arrows Heart.svg / Heart.svgHeart.svgHeart.svg / Heart.svgHeart.svgHeart.svgHeart.svgHeart.svg
Fist Half Heart.svg

Before Beta 1.5, fist and non-tool attacks did Half Heart.svg. This was upped in Beta 1.5 to Heart.svg, but then was reverted in 1.8. However, this was balanced somewhat with the addition of critical hits.

[edit] Weapon crafting

Name Ingredients Input » Output Description
Swords Stick +
Wooden Plank or
Cobblestone or
Iron Ingots or
Gold Ingots or
Diamond Gems
Grid layout None (small).png
Grid layout None (small).pngGrid Wooden Plank.pngGrid Cobblestone.pngGrid Iron (Ingot).pngGrid Gold Ingot.pngGrid Diamond (Gem).png
Grid layout None (small).png
Grid layout Arrow (small).png
Grid layout None (large).pngGrid Wooden Sword.pngGrid Stone Sword.pngGrid Iron Sword.pngGrid Gold Sword.pngGrid Diamond Sword.png
Grid layout None (small).png
Grid layout None (small).pngGrid Wooden Plank.pngGrid Cobblestone.pngGrid Iron (Ingot).pngGrid Gold Ingot.pngGrid Diamond (Gem).png
Grid layout None (small).png
Grid layout None (small).png
Grid layout None (small).pngGrid Stick.png
Grid layout None (small).png
Deals mobs more damage than by hand.
Bow Sticks + String
Grid layout None (small).png
Grid layout None (small).pngGrid Stick.png
Grid layout None (small).pngGrid String.png
Grid layout Arrow (small).png
Grid layout None (large).pngGrid Bow.png
Grid layout None (small).pngGrid Stick.png
Grid layout None (small).png
Grid layout None (small).pngGrid String.png
Grid layout None (small).png
Grid layout None (small).pngGrid Stick.png
Grid layout None (small).pngGrid String.png
Allows for ranged attacks by using arrows.
Arrows Flint + Stick + Feather
Grid layout None (small).png
Grid layout None (small).pngGrid Flint.png
Grid layout None (small).png
Grid layout Arrow (small).png
Grid layout None (large).pngGrid Arrow.png
GridNumbersCSS.png
Grid layout None (small).png
Grid layout None (small).pngGrid Stick.png
Grid layout None (small).png
Grid layout None (small).png
Grid layout None (small).pngGrid Feather.png
Grid layout None (small).png
Used as ammunition for bows.


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