Potion effects

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Potion effects are conferred by food items called Potions, or alternatively a throwable version called Splash Potions, both of which can be brewed using a Brewing Stand in Beta 1.9 Pre-release 3 in order to acquire the effects.[1]

Contents

[edit] Behaviour

A living entity (player or mob) affected by a potion effect will be affected in various ways for an amount of time. As of 1.9 pre-release 2, players can open their inventory to see any current potion effects afflicted upon them and their duration. Also, as of 1.9 pre-release 4, players can see swirly particles emanating from their position in first person, and as of 1.9 pre-release 5(6?), this effect can be seen in third person and on players/mobs too.

Any number of different potion effects can be simultaneously active on a player, even in the case of opposite potion effects such as Strength and Weakness. It is not possible to apply the same potion effect multiple times, however, even if the effects are of different levels (eg. Strength and Strength II cannot both be active at the same time). In the event of using a potion that applies an effect already active on the player, the new version of the effect overwrites the old effect, giving a new level and full duration, if the new effect is of equal or greater level. An attempt to use a potion that applies a weaker version of an already-active effect consumes the potion but does not apply the new effect.

[edit] Parameters

Potion effects are given two parameters on creation: Duration (in ticks) and strength.

ID Name
(in source code)
Effect Strength Non-potion causes Potion Ingredient(s)
[note 1]
Color Notes
1
EffectsCSS.png
Speed
(potion.moveSpeed)
Expands FOV and increases walking speed Increases both effects, stronger levels increase FOV further and increase speed Sprinting and Flying cause the same effect but not the status effect. Sprinting, flying and the potion effect all stack together.
Grid Potion of Swiftness.png
Potion of Swiftness
Sugar
EffectsCSS.png

Sky blue
2
EffectsCSS.png
Slowness
(potion.moveSlowdown)
Contracts FOV and decreases walking speed Increases both effects, reversing controls if very strong Charging a Bow
Grid Potion of Slowness.png
Potion of Slowness
Sugar with Fermented Spider Eye, or Magma Cream with Fermented Spider Eye
EffectsCSS.png

Blue-Grey
3
EffectsCSS.png
Haste
(potion.digSpeed)
Arm swings faster, blocks break faster Increases both effects, arm motion appears to stop if very strong None Referenced by "Potion of Haste" by game, but potion not currently present -
EffectsCSS.png

Yellow
4
EffectsCSS.png
Mining Fatigue
(potion.digSlowDown)
Arm swings slower, blocks break slower, however it is still possible to break blocks just as fast with insta-break on Increases both effects None Referenced by "Potion of Dullness" by game, but potion not currently present -
EffectsCSS.png

Khaki green
5
EffectsCSS.png
Strength
(potion.damageBoost)
Increases damage dealt with melee attacks Sets increase in damage None
Grid Potion of Strength.png
Potion of Strength
Blaze Powder
EffectsCSS.png

Dark red
6 Instant Health
(potion.heal)
Instant health gain Sets the amount gained None
Grid Potion of Healing.png
Potion of Healing
Glistering Melon
EffectsCSS.png

Red
Has no sprite since it causes no lasting effects.

If forced to last longer than 1 tick, will heal player every tick.

7 Instant Damage
(potion.harm)
Instant health loss Sets the amount lost None
Grid Potion of Harming.png
Potion of Harming
Spider Eye with Fermented Spider Eye, or Glistering Melon with Fermented Spider Eye
EffectsCSS.png

Maroon
Death reason is reported as "was killed by magic".

Does not have a sprite because it has no lasting effects. If forced to last longer than 1 tick, will damage player every tick.

8
EffectsCSS.png
Jump Boost
(potion.jump)
Allows the player to jump higher. Increases jump height None Referenced by "Potion of Leaping" by game, but potion not currently present -
EffectsCSS.png

Indigo
9
EffectsCSS.png
Nausea
(potion.confusion)
Causes the view to wobble similarly to using a portal No apparent effect None Referenced by "Potion of Nausea" by game, but potion not currently present -
EffectsCSS.png

Purple
10
EffectsCSS.png
Regeneration
(potion.regeneration)
Causes health to regenerate over time Makes health regenerate faster Eat a Golden Apple
Grid Potion of Regeneration.png
Potion of Regeneration
Ghast Tear
EffectsCSS.png

Pink
11
EffectsCSS.png
Resistance
(potion.resistance)
Reduces all incoming damage Further reduces damage Eat a Golden Apple Referenced by "Potion of Resistance" by game, but potion not currently present -
EffectsCSS.png

Red
12
EffectsCSS.png
Fire Resistance
(potion.fireResistance)
Makes the player resistant to fire and lava. No apparent effect Eat a Golden Apple
Grid Potion of Fire Resistance.png
Potion of Fire Resistance
Magma Cream
EffectsCSS.png

Orange
13
EffectsCSS.png
Water Breathing
(potion.waterBreathing)
Causes air meter to be constantly full while underwater No apparent effect None Referenced by "Potion of Water Breathing" by game, but potion not currently present -
EffectsCSS.png

Dark blue
14
EffectsCSS.png
Invisibility
(potion.invisibility)
No apparent effect No apparent effect None Referenced by "Potion of Invisibility" by game, but potion not currently present -
EffectsCSS.png

Light grey
15
EffectsCSS.png
Blindness
(potion.blindness)
Creates thick black fog around the player and prevents sprinting and critical hits No apparent effect Same as closer fog at lower levels. Referenced by "Potion of Blindness" by game, but potion not currently present -
EffectsCSS.png

Dark grey
Sun and Moon can be seen as normal.
Liquids do not fade into fog perfectly.
16
EffectsCSS.png
Night Vision
(potion.nightVision)
No apparent effect No apparent effect None Referenced by "Potion of Night Vision" by game, but potion not currently present -
EffectsCSS.png

Navy blue
17
EffectsCSS.png
Hunger
(potion.hunger)
Causes food meter to deplete faster Increases the depletion rate Chance on eating Raw Chicken or Rotten Flesh. Referenced by "Potion of Hunger" by game, but potion not currently present -
EffectsCSS.png

Dull green
18
EffectsCSS.png
Weakness
(potion.weakness)
Lowers attack power. Decreases reach. None
Grid Potion of Weakness.png
Potion of Weakness
Fermented Spider Eye, or Blaze Powder with Fermented Spider Eye,
or Ghast Tear with Fermented Spider Eye.
EffectsCSS.png

Grey
19
EffectsCSS.png
Poison
(potion.poison)
Deals damage over time Increases the rate of damage Given by a Cave Spider's attack or eating a Spider Eye.
Grid Potion of Poison.png
Potion of Poison
Spider Eye
EffectsCSS.png

Green

[edit] History

Potion effects were introduced in Beta 1.8.[2] although no potions were added yet so they were used exclusively for in game actions such as sprinting.

In Beta 1.9 Pre-release 2 actual potions were added and some effects got an alchemical ingredient that correspond to them and Milk was given the ability to cure and clear all potion effects.

In 1.9 pre-releases 2 and 3, Ghast Tears were ingredients in Potions of Healing. Their role was changed to making Potions of Regeneration in 1.9 pre-release 4, and Glistering Melon was introduced for Potions of Healing.

[edit] Notes

  1. Ingredients are added to Awkward Potions, with the exception of the Fermented Spider Eye which can also be added to all the other 'No Effect' potions(water bottle, mundane potion, etc.)

[edit] Gallery

[edit] See also

[edit] References

  1. http://www.youtube.com/watch?v=J2tFfLV_PR4
  2. http://www.reddit.com/r/Minecraft/comments/ks5ag/code_for_potions_in_minecraft_18/

[edit] External links

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