Items

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Items are objects which only exist within the player's inventory and hands - i.e., they cannot be placed in the game world. Some items simply place blocks or entities into the game world when used. They are thus an item when in the inventory and a block when placed. Some examples of objects which exhibit these properties are item frames, which turn into an entity when placed, and beds, which turn into a block when placed. When equipped, items and blocks briefly display their names above the HUD.

Items use item IDs while blocks use block IDs.

Contents

[edit] Types

  • Food is found or crafted by the player and eaten to regain hunger points.
  • Potions are craftable drinkable (or throwable) items that confer specific effects. Producing them requires resources from The Nether.
  • Informative items, consisting of map, compass and clock, assist the player in the navigation of the landscape and the telling of time. Also book and quills and signs can be used for writing.
  • Weapons (swords, bows, arrows) are used to defend the player from hostile mobs roaming a map, or to kill passive mobs for food and materials.
  • Decorations are items that only have aesthetic uses.

[edit] History

Official release
December 11th, 2012 Dinnerbone tweeted a picture of diamonds being rendered in 3D as dropped items.[1] He also revealed that other items will also be rendered in this way, but only in fancy mode.[2]
December 12th, 2012 TeamMojang (YouTube) posted a video showing off the new 3D items.[3]
1.4.6 12w50a When dropped and playing in fancy mode, items now render in 3D.

[edit] See also

[edit] References

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