Food/se
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This page is part of the Swedish Translation project. |
Till gruppen Mat hör föremål som återställer matpoäng till Matmätaren, som i sin tur påverkar spelarens hälsa (se Hunger/se). Alla maträtter och ingredienser förutom mjölk och svampgryta kan staplas i spelares förråd(inventory). Genom att hålla nere "Använd föremål"-knappen (i vanliga fall höger musknapp) kan spelaren äta den maträtt som är i hand. Tänk på att tårtan likt andra block måste placeras innan den kan användas (eller i detta fall, ätas).
Contents |
[edit] Food
Det finns även en osynlig mättnadsmätare vilken styr andra delar av hunger/mättnad.
| Name | Icon | Food Points | Source(s) | Saturation restored (additional effects) |
|---|---|---|---|---|
| Bread | |
Crafting Dungeon chests |
6 | |
| Cake | (six uses - |
Crafting | 2.4 (six uses - 0.4 per use) | |
| Cookie | |
Crafting | 0.2 | |
| Melon Slice | |
Harvesting a melon block | 1.2 | |
| Mushroom Stew | |
Crafting Using a Bowl on a Mooshroom |
9.6 | |
| Raw Beef | |
Killing cows | 1.8 | |
| Steak | |
Cooking raw beef Setting cows on fire |
12.8 | |
| Raw Chicken | |
Killing chickens | 1.2 (30% chance of food poisoning.) | |
| Cooked Chicken | |
Cooking a raw chicken Setting chickens on fire |
7.2 | |
| Raw Fish | |
Fishing | 1.2 | |
| Cooked Fish | |
Cooking a raw fish | 6 | |
| Raw Porkchop | |
Killing pigs | 1.8 | |
| Cooked Porkchop | |
Cooking a raw porkchop Killing zombie pigmen Setting pigs on fire |
12.8 | |
| Red Apple | |
Kill Notch in SMP Strongholds |
2.4 | |
| Golden Apple | |
Crafting Dungeon chests |
24 (Health regeneration for 4 seconds.) | |
| Rotten Flesh | |
Killing zombies | 0.8 (80% chance of food poisoning.) |
[edit] Näringsvärde
Näring räknas ut på förhållandet av mättnad till matpoäng som återfås av en viss maträtt.
| Värde | Maträtt |
|---|---|
| 2.4 | |
| 1.6 | |
| 1.2 | |
| 0.6 | |
| 0.2 |
Note: Higher nourishment does not always indicate that a food is a better choice. For example, 3 piece of bread provide less saturation than 2 soups even though they have the same nourishment value.
[edit] Ingredients
The following items cannot be eaten on their own. Instead, they are crafted with other ingredients to produce certain food items.
| Name | Icon | Source(s) |
|---|---|---|
| Bowl | Crafting | |
| Cocoa Beans | Dungeon chests | |
| Chicken Egg | Laid by chickens | |
| Brown Mushroom | Dark/shady areas Swamp biomes Mushroom biomes Breaking huge brown mushrooms | |
| Red Mushroom | Dark/shady areas Swamp biomes Mushroom biomes Breaking huge red mushrooms Using shears on a Mooshroom | |
| Sugar | Crafting sugar cane | |
| Wheat | Harvesting mature wheat Found in dungeon chests |
While the following ingredients can be crafted with others, they can be consumed to induce or nullify certain effects on the player.
| Name | Icon | Source | Effects |
|---|---|---|---|
| Milk | Milking a Cow | Clears status effects | |
| Spider Eye Coming in Beta 1.9 |
Killing spiders | Restores Causes |
[edit] History
Before Beta 1.8, food did not have an eating animation, simply disappearing from the player's hand as if a block had been placed. Food also restored a set amount of hearts instantly - a player could return from the brink of death during a fight almost immediately by consuming a few porkchops or bowls of stew. To keep a certain level of challenge to the gameplay, Notch prevented players from taking advantage of this instant recovery by ensuring food (with the exception of the ingredients) did not stack in the inventory.
When the Hunger Bar was added in Beta 1.8, food became an even more vital resource as the player was required to eat regularly to avoid dying of starvation and regenerate health after taking damage. With the exception of Milk and Mushroom Stew, food could now stack to 64 in the player's inventory. Both types of mushroom could now be farmed by using bonemeal on either individual mushroom to produce a Huge Mushroom that dropped more fungi when harvested.
The first Beta 1.9 pre-release revealed two new sources for mushrooms - an entire biome filled with Huge Mushrooms and the Mooshroom, a strange red cow with red mushrooms growing on its back that could be milked with a bowl to collect Mushroom Stew and sheared to harvest the red mushrooms.
In the second pre-release of Beta 1.9, Jeb said that Milk now acted as a "clear-everything drink"[1] to nullify the effects of potions. Spiders also dropped eyes that could be crafted with sugar and a brown mushrooms to produce fermented spider eyes.
