Dungeon

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A Dungeon. The torch was placed by a player.

Dungeons were introduced in the "Seecret Friday Update 2" to Infdev. They are small rooms made of Cobblestone and Moss Stone that contain a hostile Mob Spawner and up to 2 Chests. Finding a dungeon without a chest is very unlikely, but possible.[1] Dungeons are currently the only place where Moss Stone can be found in a natural map. Anyone exploring a cavern should be wary of encountering a dungeon, as they are almost always connected to large caverns, and are very dangerous. Dungeons do exist on peaceful mode, as they are generated with the map, however the Monster Spawner will not spawn any monsters.

Contents

[edit] Properties

Dungeons are generated as a 5x5, 5x7, or 7x7 floor space surrounded by Cobblestone or Moss Stone. Dungeons contain a Monster Spawner, which can be used to make a mob spawner trap, and up to two chests (which may be adjacent, forming a large chest). It is also possible to find two dungeons joined together, with 2 spawners and 0-4 chests.

The Mob Spawner acts as a guard for the loot, spawning endless mobs until the player can light up the room enough to stop new mobs from being spawned, or simply break the spawner itself. This is usually accomplished by placing a torch on top of the spawner, and is known as "sacking" the dungeon.[2] The Mob Spawner is always in the center of the dungeon room, with chests located around the walls of the room (large chests can connect with the short side against the wall). The chests contain randomly generated treasure that are placed in random slots. It is possible to find a Dungeon almost anywhere in the ground, but they rarely spawn high in the stone layer of a map. There are reports of dungeons being generated in unusual locations, as shown in the gallery below.

There is a 50% chance the spawner will be a Zombie spawner, 25% chance of Skeletons, and 25% chance of Spiders.

[edit] Chest contents

Each dungeon chest block contains up to 8 item stacks, with the following distribution:

Item stack Chance of spawning
in each chest
Amount
in one stack
Saddle 45 (80%) 1
Iron Ingot 45 (80%) 1-4
Bread 45 (80%) 1
Wheat 45 (80%) 1-4
Gunpowder 45 (80%) 1-4
String 45 (80%) 1-4
Bucket 45 (80%) 1
Cocoa Beans 45 (80%) 1
Redstone Dust 110 (10%) 1-4
Music Discs 225 (8%) 1
Golden Apple 1125 (0.8%) 1

This information was obtained from the Minecraft code. The generation algorithm places one of these items in a random slot in the chest eight times, possibly overwriting items already placed.

[edit] Dungeon Game Mode

It is possible that adventure mode will be based upon dungeons.

See the Adventure Mode Article

[edit] Tips

[edit] Trivia

A dungeon with no chest.
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A caved in dungeon.

[edit] Gallery

[edit] References

  1. http://www.reddit.com/de90f
  2. http://www.youtube.com/watch?v=o1CmgZeH9ac

[edit] See also

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