Data Values/he

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This page is part of the Hebrew translation project.

ה ערכי מידע מתיחסים לסוגים שונים של בלוקים וחפצים. הם משומשים בהרבה, הרבה מקומות במינקראפט. ערכי הבלוקים משומשים כדי להגדיר בלוקים שממוקמים בעולם inventory items (including items in chests and items dropped in the world). Item IDs are only valid for items. Each inventory slot has a unique slot number. In a Beta world, Block data further defines blocks placed, describing for example the height of water or the direction a torch points.

Beta picture reference in 3D
Beta picture reference in 2D

Contents

[edit] Block IDs (Minecraft Beta)

These values apply to both inventory items and to blocks placed in the world. This reflects the most recent version. Entries marked with a D require additional data to fully define the block in a Beta world. Entries marked with an I have a different ID as an inventory item. Entries marked with a B require additional inventory data to fully define the inventory item. Items with IDs in red cannot be legitimately obtained in the player's inventory in the game; they can only be obtained by "hacking" (such as the use of Inventory editors) or, in multiplayer using the /give server command. Removed items are green. (Examples of removed but special items are: April Fools' Locked Chest, Collectors' items, testing items, etc.)

Icon Dec Hex Block type
00 00 אוויר
Stone.png 01 01 אבן
Grass.png 02 02 דשא
Dirt.png 03 03 אדמה
Cobblestone.png 04 04 קאבלסטון
Wooden Plank.png 05 05 עץ מעובד
Sapling.png 06 06 שתיל D
Bedrock.png 07 07 אבן אם
Water.png 08 08 מים D
Water.png 09 09 מים נייחים D
Lava.png 10 0A לבה D
Lava.png 11 0B לבה נייחת D
Sand.png 12 0C חול
Gravel.png 13 0D חצץ
Gold (Ore).png 14 0E זהב(מחצב)
Iron (Ore).png 15 0F ברזל (מחצב)
Coal (Ore).png 16 10 פחם (מחצב)
Wood.png 17 11 עץ D B
Leaves.png 18 12 עלים D
Sponge.png 19 13 ספוג
Glass.png 20 14 זכוכית
Lapis Lazuli (Ore).png 21 15 לפיס (מחצב)
Lapis Lazuli (Block).png 22 16 בלוק לפיס
Dispenser.png 23 17 מנפק D
Sandstone.png 24 18 אבן-חול
Note Block.png 25 19 בלוק תו
Bed.png 26 1A מיטה D I
Powered Rail Off.png 27 1B מסילה מונעת D
Detector Rail.png 28 1C גלאי מסילה D
WebBlock.png 30 1E כורי עכביש
White Wool.png 35 23 צמר D B
Dandelion.png 37 25 שן הארי
Rose.png 38 26 ורד
Brown Mushroom.png 39 27 פטרייה חומה
Red Mushroom.png 40 28 פטרייה אדומה
Icon Dec Hex Block type
Gold (Block).png 41 29 בלוק זהב
Iron (Block).png 42 2A בלוק ברזל
Double Stone Slab.png 43 2B חצי בלוק אבן כפול D B
Stone Slab.png 44 2C חצאי בלוקים D B
Brick (Block).png 45 2D בלוק לבנה
TNT.png 46 2E חומר נפץ
Bookshelf.png 47 2F מדף ספרים
Moss Stone.png 48 30 אבן טחובה
Obsidian.png 49 31 בזלת
Torch.png 50 32 לפיד D
Fire.png 51 33 אש D
Monster Spawner.png 52 34 מיצר מפלצות
Wooden Stairs.png 53 35 מדרגות עץ D
Chest.png 54 36 תיבה
Redstone (Wire).png 55 37 חוט רדסטון D I
Diamond (Ore).png 56 38 יהלום (מחצב)
Diamond (Block).png 57 39 בלוק יהלום
Crafting Table.png 58 3A שולחן עבודה
Crops.png 59 3B זרעים D
Farmland.png 60 3C אדמת חווה D
Furnace.png 61 3D תנור D
Furnace (Active).png 62 3E תנור פועל D
Sign.png 63 3F שלט D I
Wooden Door.png 64 40 דלת עץ D I
Ladders.png 65 41 סולמות D
Rails.png 66 42 מסילות D
Cobblestone Stairs.png 67 43 מדרגות קאבלסטון D
Wall Sign.png 68 44 שלט קיר D I
Lever.png 69 45 ידית D
Stone Pressure Plate.png 70 46 לוחית לחץ מאבן D
Iron Door.png 71 47 דלת ברזל] D I
Wooden Pressure Plate.png 72 48 לוחית לחץ מעץ D
Icon Dec Hex Block type
Redstone (Ore).png 73 49 רדסטון (מחצב)
Redstone (Ore).png 74 4A רסדטון (מחצב) זוהר
Redstone (Torch, Inactive).png 75 4B לפיד רדסטון (מצב "כבוי") D
Redstone (Torch, Active).png 76 4C לפיד רסטון (מצב "דלוק") D
Stone Button.png 77 4D כפתור אבן D
Snow.png 78 4E שלג
Ice.png 79 4F קרח
Snow (Block).png 80 50 בלוק שלג
Cactus.png 81 51 קקטוס D
Clay (Block).png 82 52 בלוק חמר
Sugar Cane.png 83 53 כנה סוכר D, I
Jukebox.png 84 54 גרמופון D
Fence.png 85 55 גדר
Pumpkin.png 86 56 דלעת D
Netherrack.png 87 57 אבן גיהנום
Soul Sand.png 88 58 חול טובעני
Glowstone (Block).png 89 59 בלוק אבן-זוהר
Portal.png 90 5A שער מעבר
Jack-O-Lantern.png 91 5B Jack-O-Lantern D
Cake.png 92 5C בלוק עוגה D
Redstone (Repeater, Inactive).png 93 5D משחזר רדסטון (מצב "כבוי") D I
Redstone (Repeater, Active).png 94 5E משחזר רדסטון (מצב "דולק") D I
Chest.png 95 5F תיבה נעולה

[edit] Block IDs (Minecraft Classic)

These values apply to blocks placed in the world in Minecraft Classic. Since versions since Minecraft Classic have drastically increased the number of blocks, and removed or re-used Block IDs, Minecraft Classic has its own list. Items with IDs in red cannot be legitimately obtained in the player's inventory in the game; they can only be obtained by "hacking" (such as the use of Game cheat codes) or, in multiplayer using the /give server command.

Icon Dec Hex Block type
00 00 Air
Stone.png 01 01 Stone
Grass.png 02 02 Grass
Dirt.png 03 03 Dirt
Cobblestone.png 04 04 Cobblestone
Wooden Plank.png 05 05 Wooden Plank
Sapling.png 06 06 Sapling
Bedrock.png 07 07 Bedrock
Water.png 08 08 Water
Water.png 09 09 Stationary water
Lava.png 10 0A Lava
Lava.png 11 0B Stationary lava
Sand.png 12 0C Sand
Gravel.png 13 0D Gravel
Gold (Ore).png 14 0E Gold Ore
Iron (Ore).png 15 0F Iron Ore
Coal (Ore).png 16 10 Coal Ore
Wood.png 17 11 Wood
Leaves.png 18 12 Leaves
Sponge.png 19 13 Sponge
Glass.png 20 14 Glass
Redcloth.png 21 15 Red Cloth
Orangecloth.png 22 16 Orange Cloth
Yellowcloth.png 23 17 Yellow Cloth
Limecloth.png 24 18 Lime Cloth
Icon Dec Hex Block type
Greencloth.png 25 19 Green Cloth
Aquagreencloth.png 26 1A Aqua green Cloth
Cyancloth.png 27 1B Cyan Cloth
Bluecloth.png 28 1C Blue Cloth
Purplecloth.png 29 1D Purple Cloth
Indigocloth.png 30 1E Indigo Cloth
Violetcloth.png 31 1F Violet Cloth
Magentacloth.png 32 20 Magenta Cloth
Pinkcloth.png 33 21 Pink Cloth
Blackcloth.png 34 22 Black Cloth
Greycloth.png 35 23 Gray Cloth
White Wool.png 36 24 White Cloth
Dandelion.png 37 25 Dandelion
Rose.png 38 26 Rose
Brown Mushroom.png 39 27 Brown Mushroom
Red Mushroom.png 40 28 Red Mushroom
Gold (Block).png 41 29 Gold Block
Iron (Block).png 42 2A Iron Block
Double Stone Slab.png 43 2B Double Slabs
Stone Slab.png 44 2C Slabs
Brick (Block).png 45 2D Brick Block
TNT.png 46 2E TNT
Bookshelf.png 47 2F Bookshelf
Moss Stone.png 48 30 Moss Stone
Obsidian.png 49 31 Obsidian

[edit] Item IDs

All items have values above 255, making it easy to separate the Block IDs from the Item IDs. Entries marked with a D require additional data to fully define the item in a Beta world. The chainmail set is currently unobtainable without hacking or, in multiplayer, the /give server command.

Icon Dec Hex Item
ItemCSS.png
256 100 Iron Shovel
ItemCSS.png
257 101 Iron Pickaxe
ItemCSS.png
258 102 Iron Axe
ItemCSS.png
259 103 Flint and Steel
ItemCSS.png
260 104 Apple
ItemCSS.png
261 105 Bow
ItemCSS.png
262 106 Arrow
ItemCSS.png
263 107 Coal D
ItemCSS.png
264 108 Diamond
ItemCSS.png
265 109 Iron Ingot
ItemCSS.png
266 10A Gold Ingot
ItemCSS.png
267 10B Iron Sword
ItemCSS.png
268 10C Wooden Sword
ItemCSS.png
269 10D Wooden Shovel
ItemCSS.png
270 10E Wooden Pickaxe
ItemCSS.png
271 10F Wooden Axe
ItemCSS.png
272 110 Stone Sword
ItemCSS.png
273 111 Stone Shovel
ItemCSS.png
274 112 Stone Pickaxe
ItemCSS.png
275 113 Stone Axe
ItemCSS.png
276 114 Diamond Sword
ItemCSS.png
277 115 Diamond Shovel
ItemCSS.png
278 116 Diamond Pickaxe
ItemCSS.png
279 117 Diamond Axe
ItemCSS.png
280 118 Stick
ItemCSS.png
281 119 Bowl
ItemCSS.png
282 11A Mushroom Soup
ItemCSS.png
283 11B Gold Sword
ItemCSS.png
284 11C Gold Shovel
ItemCSS.png
285 11D Gold Pickaxe
ItemCSS.png
286 11E Gold Axe
ItemCSS.png
287 11F String
Icon Dec Hex Item
ItemCSS.png
288 120 Feather
ItemCSS.png
289 121 Gunpowder
ItemCSS.png
290 122 Wooden Hoe
ItemCSS.png
291 123 Stone Hoe
ItemCSS.png
292 124 Iron Hoe
ItemCSS.png
293 125 Diamond Hoe
ItemCSS.png
294 126 Gold Hoe
ItemCSS.png
295 127 Seeds
ItemCSS.png
296 128 Wheat
ItemCSS.png
297 129 Bread
ItemCSS.png
298 12A Leather Cap
ItemCSS.png
299 12B Leather Tunic
ItemCSS.png
300 12C Leather Pants
ItemCSS.png
301 12D Leather Boots
ItemCSS.png
302 12E Chain Helmet
ItemCSS.png
303 12F Chain Chestplate
ItemCSS.png
304 130 Chain Leggings
ItemCSS.png
305 131 Chain Boots
ItemCSS.png
306 132 Iron Helmet
ItemCSS.png
307 133 Iron Chestplate
ItemCSS.png
308 134 Iron Leggings
ItemCSS.png
309 135 Iron Boots
ItemCSS.png
310 136 Diamond Helmet
ItemCSS.png
311 137 Diamond Chestplate
ItemCSS.png
312 138 Diamond Leggings
ItemCSS.png
313 139 Diamond Boots
ItemCSS.png
314 13A Gold Helmet
ItemCSS.png
315 13B Gold Chestplate
ItemCSS.png
316 13C Gold Leggings
ItemCSS.png
317 13D Gold Boots
ItemCSS.png
318 13E Flint
ItemCSS.png
319 13F Raw Porkchop
Icon Dec Hex Item
ItemCSS.png
320 140 Cooked Porkchop
ItemCSS.png
321 141 Paintings
ItemCSS.png
322 142 Golden Apple
ItemCSS.png
323 143 Sign
ItemCSS.png
324 144 Wooden door
ItemCSS.png
325 145 Bucket
ItemCSS.png
326 146 Water bucket
ItemCSS.png
327 147 Lava bucket
ItemCSS.png
328 148 Minecart
ItemCSS.png
329 149 Saddle
ItemCSS.png
330 14A Iron door
ItemCSS.png
331 14B Redstone
ItemCSS.png
332 14C Snowball
ItemCSS.png
333 14D Boat
ItemCSS.png
334 14E Leather
ItemCSS.png
335 14F Milk
ItemCSS.png
336 150 Clay Brick
ItemCSS.png
337 151 Clay
ItemCSS.png
338 152 Sugar Cane
ItemCSS.png
339 153 Paper
ItemCSS.png
340 154 Book
ItemCSS.png
341 155 Slimeball
ItemCSS.png
342 156 Storage Minecart
ItemCSS.png
343 157 Powered Minecart
ItemCSS.png
344 158 Chicken Egg
ItemCSS.png
345 159 Compass
ItemCSS.png
346 15A Fishing Rod
ItemCSS.png
347 15B Clock
ItemCSS.png
348 15C Glowstone Dust
ItemCSS.png
349 15D Raw Fish
ItemCSS.png
350 15E Cooked Fish
ItemCSS.png
351 15F Dye D
Icon Dec Hex Item
ItemCSS.png
352 160 Bone
ItemCSS.png
353 161 Sugar
ItemCSS.png
354 162 Cake
ItemCSS.png
355 163 Bed
ItemCSS.png
356 164 Redstone Repeater
ItemCSS.png
357 165 Cookie
ItemCSS.png
2256 8D0 Gold Music Disc
ItemCSS.png
2257 8D1 Green Music Disc

[edit] Inventory Slot Number

This shows the numbers used to specify the slot in the inventory while editing with NBTedit

[edit] Data

Special data for certain block and item types. Storage differs according to level format.

Block dec hex Use
Wood 0-2 0-2 Wood Texture
Fire 0-15 0-F Age in some fraction of a second
Leaves 0-2 0-2 Leaves Texture
Jukebox 0-2 0-2 Disc in jukebox
Saplings 0-15 0-F Age / Tree Type
Cactus 0-15 0-F Age
Sugar Canes 0-15 0-F Age
Water and Lava 0-15 0-F Fluid level
Soil/Farmland 0-8 0-8 Wetness
Crops 0-7 0-7 Crop size
Wool 0-15 0-F Color
Dyes 0-15 0-F Dye Color
Torches and Redstone Torches 0-5 0-5 Torch orientation
Redstone 0-15 0-F Current strength
Rails (reg, powered, detect) 0-9 0-9 Rail slope, orientation, power
Ladders 0-3 0-3 Ladder orientation
Stairs 0-3 0-3 Stair orientation
Levers 6-14 6-E Lever orientation and thrown state
Doors 0-15 0-F Hinge corner position and swing state
Buttons 0-15 0-F Button orientation
Sign Posts 0-15 0-F Sign orientation
Wall Signs 2-5 2-5 Sign orientation
Furnaces and Dispensers 2-5 2-5 Furnace or Dispenser orientation
Pumpkins and Jack-o-lanterns 0-3 0-3 Pumpkin orientation
Pressure Plates 0-1 0-1 Whether it's pressed
Coal 0-1 0-1 Type of coal (mined coal or charcoal)
Tools and Armor varies Damage level
Slabs 0-3 0-3 Type of slab
Cake 0-5 0-5 Pieces eaten
Bed 0-3, 8-11 0-3, 8-B Orientation and head/foot
Redstone Repeater/Delayer 0-15 0-F Orientation and delay
Redstone Wire 0-15 0-F Power level

[edit] Wood

Icon Value Description
BlockCSS.png
0 Is the usual trunk texture
BlockCSS.png
1 Is the spruce like texture
BlockCSS.png
2 Is a birch texture

[edit] Fire

0x0 is a placed or spread fire. Once it reaches 0xF the eternal fire-trick will work since there will be no further updates of the block

[edit] Leaves

If bit 0x4 is set, the leaves will be checked for decay. The bit will be cleared after the check if the leaves do not decay. The bit will be set again whenever a block adjacent to the leaves is changed.

Icon Value Description
BlockCSS.png
0 Is the usual tree's leaves texture
BlockCSS.png
1 Is the spruce tree's leaves texture
BlockCSS.png
2 Is a birch tree's leaves texture

[edit] פחם

Icon Value Description
ItemCSS.png
0 פחם
ItemCSS.png
1 פחם עץ

[edit] גרמופון

Icon Value Description
0 כלום
ItemCSS.png
1 דיסק מוזיקה זהוב
ItemCSS.png
2 דיסק מוזיקה ירוק

[edit] Saplings

[edit] Prior to Beta 1.5

Prior to Beta 1.5, this data value was a counter which started at 0x0 (for a freshly-planted sapling) and was increased at random intervals. Once the counter hit 15, a new tree was created in its place.

[edit] Beta 1.5 and after

As of Beta 1.5, the data value is split in half. The bottom two bits now determine the type of sapling (and thus the eventual tree type), according to the following table:

Icon Value Description
BlockCSS.png
0 Usual Sapling
BlockCSS.png
1 Spruce Sapling
BlockCSS.png
2 Birch Sapling
3 n/a - defaults to "usual"

The top two bits function as the counter, as in pre-1.5 builds, though obviously there are only four values available in the remaining bits. Either the counter is incremented more slowly to compensate, or trees might just grow more quickly since the update.

[edit] Cactus

0x0 is a freshly planted cactus. The data value is incremented at random intervals. When it becomes 15, a new cactus block is created on top as long as the total height does not exceed 3.

[edit] Sugar Canes

0x0 is a freshly planted cane. The data value is incremented at random intervals. When it becomes 15, a new sugar cane block is created on top as long as the total height does not exceed 4.

[edit] Water and Lava

0x0 is a full block. Water goes up to 0x7, Lava goes up to 0x6 (using the steps 0x0, 0x2, 0x4 and 0x6). If bit 0x8 is set, this liquid is "falling" and only spreads downward.

[edit] Farmland

0x0 is dry land, 0x1-0x8 are increasing levels of wetness. The wetness value depends on how far the block is away from water.

[edit] צמחים

צמחים גדלים מ-0 ל-7 (ראה תמונה).

Icon Value
BlockCSS.png
0
BlockCSS.png
1
BlockCSS.png
2
BlockCSS.png
3
BlockCSS.png
4
BlockCSS.png
5
BlockCSS.png
6
BlockCSS.png
7

Crop states.png

[edit] Wool

Note: Only the default wool block - block ID #35 - can be spawned using the /give method. The materials for dying wool must be spawned or collected in order to get colored wool.

These values specify the color of the wool. This data is stored in block metadata for placed wool, and as the "damage" for wool in the inventory.

Icon Dec Hex Description
BlockCSS.png
0 0x0 צמר רגיל (לבן)
BlockCSS.png
1 0x1 כתום
BlockCSS.png
2 0x2 ארגמן
BlockCSS.png
3 0x3 תכלת
BlockCSS.png
4 0x4 צהוב
BlockCSS.png
5 0x5 ירוק בהיר
BlockCSS.png
6 0x6 ורוד
BlockCSS.png
7 0x7 אפור
BlockCSS.png
8 0x8 אפור בהיר
BlockCSS.png
9 0x9 טורקיז
BlockCSS.png
10 0xA סגול
BlockCSS.png
11 0xB כחול
BlockCSS.png
12 0xC חום
BlockCSS.png
13 0xD ירוק כהה
BlockCSS.png
14 0xE אדום
BlockCSS.png
15 0xF שחור

[edit] צבעים

Icon Dec Hex Description
ItemCSS.png
0 0x0 שקיק דיו
ItemCSS.png
1 0x1 אדום ורד
ItemCSS.png
2 0x2 ירוד קקטוס
ItemCSS.png
3 0x3 פולי קקאו
ItemCSS.png
4 0x4 לפיס
ItemCSS.png
5 0x5 צבע סגול
ItemCSS.png
6 0x6 צבע טורקיז
ItemCSS.png
7 0x7 צבע אפור בהיר
ItemCSS.png
8 0x8 צבע אפור
ItemCSS.png
9 0x9 צבע ורוד
ItemCSS.png
10 0xA צבע ליים
ItemCSS.png
11 0xB צהוב שן-הארי
ItemCSS.png
12 0xC צבע תכלת
ItemCSS.png
13 0xD צבע ארגמן
ItemCSS.png
14 0xE צבע כתום
ItemCSS.png
15 0xF קמח עצם

[edit] Torches and Redstone Torches

  • 0x1: Pointing south
  • 0x2: Pointing north
  • 0x3: Pointing west
  • 0x4: Pointing east
  • 0x5: Standing on the floor

[edit] Rails

Regular Minecart rails use values above 0x5 for the corner pieces. For powered rails, 0x8 is a bit flag indicating whether or not it is powered, and the bottom three bits have a valid range of 0x0 to 0x5.

  • 0x0: flat track going east-west
  • 0x1: flat track going north-south
  • 0x2: track ascending to the south
  • 0x3: track ascending to the north
  • 0x4: track ascending to the east
  • 0x5: track ascending to the west

Regular minecart tracks can make a circle from four rails:

  • 0x6: Northeast corner (connecting south and west)
  • 0x7: Southeast corner (connecting north and west)
  • 0x8: Southwest corner (connecting north and east)
  • 0x9: Northwest corner (connecting south and east)

[edit] Ladders

  • 0x2: Attached to the east side of a block
  • 0x3: West side of a block
  • 0x4: North side
  • 0x5: South side

[edit] Stairs

  • 0x0: Ascending south
  • 0x1: Ascending north
  • 0x2: Ascending west
  • 0x3: Ascending east

[edit] Levers

  • 0x8: If this bit is set, the lever has been thrown and is providing power.

Wall levers:

  • 0x1: Facing south
  • 0x2: Facing north
  • 0x3: Facing west
  • 0x4: Facing east

Ground levers:

  • 0x5: Lever points west when off.
  • 0x6: Lever points south when off. (Note that unlike the other types of switch, this version will not power wires around the block it is sitting on.)

[edit] Doors

  • 0x8: If this bit is set, this is the top half of a door.
  • 0x4: If this bit is set, the door has swung counterclockwise around its hinge.

Location of hinge within block:

  • 0x0: Northeast corner
  • 0x1: Southeast corner
  • 0x2: Southwest corner
  • 0x3: Northwest corner

[edit] Buttons

  • 0x8 If this bit is set, the button has been pressed. If this bit is set in a saved level, the button will remain pressed for an undefined length of time after the level is loaded.

Button direction:

  • 0x1: Facing west
  • 0x2: Facing east
  • 0x3: Facing south
  • 0x4: Facing north

[edit] Sign Posts

  • 0x0: West
  • 0x1: West-Northwest
  • 0x2: Northwest
  • 0x3: North-Northwest
  • 0x4: North
  • 0x5: North-Northeast
  • 0x6: Northeast
  • 0x7: East-Northeast
  • 0x8: East
  • 0x9: East-Southeast
  • 0xA: Southeast
  • 0xB: South-Southeast
  • 0xC: South
  • 0xD: South-Southwest
  • 0xE: Southwest
  • 0xF: West-Southwest

[edit] Wall Signs

  • 0x2: Facing east
  • 0x3: Facing west
  • 0x4: Facing north
  • 0x5: Facing south

[edit] Furnaces and Dispensers

  • 0x2: Facing east
  • 0x3: Facing west
  • 0x4: Facing north
  • 0x5: Facing south

[edit] Pumpkins and Jack-O-Lanterns

  • 0x0: Facing east
  • 0x1: Facing south
  • 0x2: Facing west
  • 0x3: Facing north

[edit] Pressure Plates

  • 0x1: If this bit is set, the plate is pressed.

[edit] Slab and Double Slab material

Icon Value Description
BlockCSS.png
0x0 חצי בלוק אבן
BlockCSS.png
0x1 חצי בלוק אבן-חול
BlockCSS.png
0x2 חצי בלוק עץ
BlockCSS.png
0x3 חצי בלוק קאבלסטון

[edit] Cake

  • 0x0: 0 pieces eaten
  • 0x1: 1 piece eaten
  • 0x2: 2 pieces eaten
  • 0x3: 3 pieces eaten
  • 0x4: 4 pieces eaten
  • 0x5: 5 pieces eaten

[edit] Beds

  • 0x0: Head is pointing West
  • 0x1: Head is pointing North
  • 0x2: Head is pointing East
  • 0x3: Head is pointing South
  • 0x8: (bit flag) - When 0, the foot of the bed. When 1, the head of the bed.

[edit] Redstone Repeater

Low (1st & 2nd) bits:

  • 0x0: Facing east
  • 0x1: Facing south
  • 0x2: Facing west
  • 0x3: Facing north

High (3rd & 4th) bits:

  • 0x0: 1 tick delay
  • 0x1: 2 tick delay
  • 0x2: 3 tick delay
  • 0x3: 4 tick delay

[edit] Redstone Wire

0xF is a wire placed right next to a power source (like a redstone torch). The value declines with distance until 0x0, which is a non-powered wire. The direction of the wire is not saved but calculated at runtime.

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