Data Values/he
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This page is part of the Hebrew translation project. |
ה ערכי מידע מתיחסים לסוגים שונים של בלוקים וחפצים. הם משומשים בהרבה, הרבה מקומות במינקראפט. ערכי הבלוקים משומשים כדי להגדיר בלוקים שממוקמים בעולם inventory items (including items in chests and items dropped in the world). Item IDs are only valid for items. Each inventory slot has a unique slot number. In a Beta world, Block data further defines blocks placed, describing for example the height of water or the direction a torch points.
[edit] Block IDs (Minecraft Beta)
These values apply to both inventory items and to blocks placed in the world. This reflects the most recent version. Entries marked with a D require additional data to fully define the block in a Beta world. Entries marked with an I have a different ID as an inventory item. Entries marked with a B require additional inventory data to fully define the inventory item. Items with IDs in red cannot be legitimately obtained in the player's inventory in the game; they can only be obtained by "hacking" (such as the use of Inventory editors) or, in multiplayer using the /give server command. Removed items are green. (Examples of removed but special items are: April Fools' Locked Chest, Collectors' items, testing items, etc.)
| Icon | Dec | Hex | Block type |
|---|---|---|---|
| 00 | 00 | אוויר | |
| |
01 | 01 | אבן |
| |
02 | 02 | דשא |
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03 | 03 | אדמה |
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04 | 04 | קאבלסטון |
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05 | 05 | עץ מעובד |
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06 | 06 | שתיל D |
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07 | 07 | אבן אם |
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08 | 08 | מים D |
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09 | 09 | מים נייחים D |
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10 | 0A | לבה D |
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11 | 0B | לבה נייחת D |
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12 | 0C | חול |
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13 | 0D | חצץ |
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14 | 0E | זהב(מחצב) |
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15 | 0F | ברזל (מחצב) |
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16 | 10 | פחם (מחצב) |
| |
17 | 11 | עץ D B |
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18 | 12 | עלים D |
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19 | 13 | ספוג |
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20 | 14 | זכוכית |
| |
21 | 15 | לפיס (מחצב) |
| |
22 | 16 | בלוק לפיס |
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23 | 17 | מנפק D |
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24 | 18 | אבן-חול |
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25 | 19 | בלוק תו |
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26 | 1A | מיטה D I |
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27 | 1B | מסילה מונעת D |
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28 | 1C | גלאי מסילה D |
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30 | 1E | כורי עכביש |
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35 | 23 | צמר D B |
| |
37 | 25 | שן הארי |
| |
38 | 26 | ורד |
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39 | 27 | פטרייה חומה |
| |
40 | 28 | פטרייה אדומה |
| Icon | Dec | Hex | Block type |
|---|---|---|---|
| |
41 | 29 | בלוק זהב |
| |
42 | 2A | בלוק ברזל |
| |
43 | 2B | חצי בלוק אבן כפול D B |
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44 | 2C | חצאי בלוקים D B |
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45 | 2D | בלוק לבנה |
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46 | 2E | חומר נפץ |
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47 | 2F | מדף ספרים |
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48 | 30 | אבן טחובה |
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49 | 31 | בזלת |
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50 | 32 | לפיד D |
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51 | 33 | אש D |
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52 | 34 | מיצר מפלצות |
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53 | 35 | מדרגות עץ D |
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54 | 36 | תיבה |
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55 | 37 | חוט רדסטון D I |
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56 | 38 | יהלום (מחצב) |
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57 | 39 | בלוק יהלום |
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58 | 3A | שולחן עבודה |
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59 | 3B | זרעים D |
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60 | 3C | אדמת חווה D |
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61 | 3D | תנור D |
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62 | 3E | תנור פועל D |
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63 | 3F | שלט D I |
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64 | 40 | דלת עץ D I |
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65 | 41 | סולמות D |
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66 | 42 | מסילות D |
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67 | 43 | מדרגות קאבלסטון D |
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68 | 44 | שלט קיר D I |
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69 | 45 | ידית D |
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70 | 46 | לוחית לחץ מאבן D |
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71 | 47 | דלת ברזל] D I |
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72 | 48 | לוחית לחץ מעץ D |
| Icon | Dec | Hex | Block type |
|---|---|---|---|
| |
73 | 49 | רדסטון (מחצב) |
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74 | 4A | רסדטון (מחצב) זוהר |
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75 | 4B | לפיד רדסטון (מצב "כבוי") D |
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76 | 4C | לפיד רסטון (מצב "דלוק") D |
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77 | 4D | כפתור אבן D |
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78 | 4E | שלג |
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79 | 4F | קרח |
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80 | 50 | בלוק שלג |
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81 | 51 | קקטוס D |
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82 | 52 | בלוק חמר |
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83 | 53 | כנה סוכר D, I |
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84 | 54 | גרמופון D |
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85 | 55 | גדר |
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86 | 56 | דלעת D |
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87 | 57 | אבן גיהנום |
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88 | 58 | חול טובעני |
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89 | 59 | בלוק אבן-זוהר |
| |
90 | 5A | שער מעבר |
| |
91 | 5B | Jack-O-Lantern D |
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92 | 5C | בלוק עוגה D |
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93 | 5D | משחזר רדסטון (מצב "כבוי") D I |
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94 | 5E | משחזר רדסטון (מצב "דולק") D I |
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95 | 5F | תיבה נעולה |
[edit] Block IDs (Minecraft Classic)
These values apply to blocks placed in the world in Minecraft Classic. Since versions since Minecraft Classic have drastically increased the number of blocks, and removed or re-used Block IDs, Minecraft Classic has its own list. Items with IDs in red cannot be legitimately obtained in the player's inventory in the game; they can only be obtained by "hacking" (such as the use of Game cheat codes) or, in multiplayer using the /give server command.
| Icon | Dec | Hex | Block type |
|---|---|---|---|
| 00 | 00 | Air | |
| |
01 | 01 | Stone |
| |
02 | 02 | Grass |
| |
03 | 03 | Dirt |
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04 | 04 | Cobblestone |
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05 | 05 | Wooden Plank |
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06 | 06 | Sapling |
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07 | 07 | Bedrock |
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08 | 08 | Water |
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09 | 09 | Stationary water |
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10 | 0A | Lava |
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11 | 0B | Stationary lava |
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12 | 0C | Sand |
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13 | 0D | Gravel |
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14 | 0E | Gold Ore |
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15 | 0F | Iron Ore |
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16 | 10 | Coal Ore |
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17 | 11 | Wood |
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18 | 12 | Leaves |
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19 | 13 | Sponge |
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20 | 14 | Glass |
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21 | 15 | Red Cloth |
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22 | 16 | Orange Cloth |
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23 | 17 | Yellow Cloth |
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24 | 18 | Lime Cloth |
| Icon | Dec | Hex | Block type |
|---|---|---|---|
| |
25 | 19 | Green Cloth |
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26 | 1A | Aqua green Cloth |
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27 | 1B | Cyan Cloth |
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28 | 1C | Blue Cloth |
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29 | 1D | Purple Cloth |
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30 | 1E | Indigo Cloth |
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31 | 1F | Violet Cloth |
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32 | 20 | Magenta Cloth |
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33 | 21 | Pink Cloth |
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34 | 22 | Black Cloth |
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35 | 23 | Gray Cloth |
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36 | 24 | White Cloth |
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37 | 25 | Dandelion |
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38 | 26 | Rose |
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39 | 27 | Brown Mushroom |
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40 | 28 | Red Mushroom |
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41 | 29 | Gold Block |
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42 | 2A | Iron Block |
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43 | 2B | Double Slabs |
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44 | 2C | Slabs |
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45 | 2D | Brick Block |
| |
46 | 2E | TNT |
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47 | 2F | Bookshelf |
| |
48 | 30 | Moss Stone |
| |
49 | 31 | Obsidian |
[edit] Item IDs
All items have values above 255, making it easy to separate the Block IDs from the Item IDs. Entries marked with a D require additional data to fully define the item in a Beta world. The chainmail set is currently unobtainable without hacking or, in multiplayer, the /give server command.
| Icon | Dec | Hex | Item |
|---|---|---|---|
| 256 | 100 | Iron Shovel | |
| 257 | 101 | Iron Pickaxe | |
| 258 | 102 | Iron Axe | |
| 259 | 103 | Flint and Steel | |
| 260 | 104 | Apple | |
| 261 | 105 | Bow | |
| 262 | 106 | Arrow | |
| 263 | 107 | Coal D | |
| 264 | 108 | Diamond | |
| 265 | 109 | Iron Ingot | |
| 266 | 10A | Gold Ingot | |
| 267 | 10B | Iron Sword | |
| 268 | 10C | Wooden Sword | |
| 269 | 10D | Wooden Shovel | |
| 270 | 10E | Wooden Pickaxe | |
| 271 | 10F | Wooden Axe | |
| 272 | 110 | Stone Sword | |
| 273 | 111 | Stone Shovel | |
| 274 | 112 | Stone Pickaxe | |
| 275 | 113 | Stone Axe | |
| 276 | 114 | Diamond Sword | |
| 277 | 115 | Diamond Shovel | |
| 278 | 116 | Diamond Pickaxe | |
| 279 | 117 | Diamond Axe | |
| 280 | 118 | Stick | |
| 281 | 119 | Bowl | |
| 282 | 11A | Mushroom Soup | |
| 283 | 11B | Gold Sword | |
| 284 | 11C | Gold Shovel | |
| 285 | 11D | Gold Pickaxe | |
| 286 | 11E | Gold Axe | |
| 287 | 11F | String |
| Icon | Dec | Hex | Item |
|---|---|---|---|
| 288 | 120 | Feather | |
| 289 | 121 | Gunpowder | |
| 290 | 122 | Wooden Hoe | |
| 291 | 123 | Stone Hoe | |
| 292 | 124 | Iron Hoe | |
| 293 | 125 | Diamond Hoe | |
| 294 | 126 | Gold Hoe | |
| 295 | 127 | Seeds | |
| 296 | 128 | Wheat | |
| 297 | 129 | Bread | |
| 298 | 12A | Leather Cap | |
| 299 | 12B | Leather Tunic | |
| 300 | 12C | Leather Pants | |
| 301 | 12D | Leather Boots | |
| 302 | 12E | Chain Helmet | |
| 303 | 12F | Chain Chestplate | |
| 304 | 130 | Chain Leggings | |
| 305 | 131 | Chain Boots | |
| 306 | 132 | Iron Helmet | |
| 307 | 133 | Iron Chestplate | |
| 308 | 134 | Iron Leggings | |
| 309 | 135 | Iron Boots | |
| 310 | 136 | Diamond Helmet | |
| 311 | 137 | Diamond Chestplate | |
| 312 | 138 | Diamond Leggings | |
| 313 | 139 | Diamond Boots | |
| 314 | 13A | Gold Helmet | |
| 315 | 13B | Gold Chestplate | |
| 316 | 13C | Gold Leggings | |
| 317 | 13D | Gold Boots | |
| 318 | 13E | Flint | |
| 319 | 13F | Raw Porkchop |
| Icon | Dec | Hex | Item |
|---|---|---|---|
| 320 | 140 | Cooked Porkchop | |
| 321 | 141 | Paintings | |
| 322 | 142 | Golden Apple | |
| 323 | 143 | Sign | |
| 324 | 144 | Wooden door | |
| 325 | 145 | Bucket | |
| 326 | 146 | Water bucket | |
| 327 | 147 | Lava bucket | |
| 328 | 148 | Minecart | |
| 329 | 149 | Saddle | |
| 330 | 14A | Iron door | |
| 331 | 14B | Redstone | |
| 332 | 14C | Snowball | |
| 333 | 14D | Boat | |
| 334 | 14E | Leather | |
| 335 | 14F | Milk | |
| 336 | 150 | Clay Brick | |
| 337 | 151 | Clay | |
| 338 | 152 | Sugar Cane | |
| 339 | 153 | Paper | |
| 340 | 154 | Book | |
| 341 | 155 | Slimeball | |
| 342 | 156 | Storage Minecart | |
| 343 | 157 | Powered Minecart | |
| 344 | 158 | Chicken Egg | |
| 345 | 159 | Compass | |
| 346 | 15A | Fishing Rod | |
| 347 | 15B | Clock | |
| 348 | 15C | Glowstone Dust | |
| 349 | 15D | Raw Fish | |
| 350 | 15E | Cooked Fish | |
| 351 | 15F | Dye D |
| Icon | Dec | Hex | Item |
|---|---|---|---|
| 352 | 160 | Bone | |
| 353 | 161 | Sugar | |
| 354 | 162 | Cake | |
| 355 | 163 | Bed | |
| 356 | 164 | Redstone Repeater | |
| 357 | 165 | Cookie | |
| 2256 | 8D0 | Gold Music Disc | |
| 2257 | 8D1 | Green Music Disc |
[edit] Inventory Slot Number
[edit] Data
Special data for certain block and item types. Storage differs according to level format.
| Block | dec | hex | Use |
|---|---|---|---|
| Wood | 0-2 | 0-2 | Wood Texture |
| Fire | 0-15 | 0-F | Age in some fraction of a second |
| Leaves | 0-2 | 0-2 | Leaves Texture |
| Jukebox | 0-2 | 0-2 | Disc in jukebox |
| Saplings | 0-15 | 0-F | Age / Tree Type |
| Cactus | 0-15 | 0-F | Age |
| Sugar Canes | 0-15 | 0-F | Age |
| Water and Lava | 0-15 | 0-F | Fluid level |
| Soil/Farmland | 0-8 | 0-8 | Wetness |
| Crops | 0-7 | 0-7 | Crop size |
| Wool | 0-15 | 0-F | Color |
| Dyes | 0-15 | 0-F | Dye Color |
| Torches and Redstone Torches | 0-5 | 0-5 | Torch orientation |
| Redstone | 0-15 | 0-F | Current strength |
| Rails (reg, powered, detect) | 0-9 | 0-9 | Rail slope, orientation, power |
| Ladders | 0-3 | 0-3 | Ladder orientation |
| Stairs | 0-3 | 0-3 | Stair orientation |
| Levers | 6-14 | 6-E | Lever orientation and thrown state |
| Doors | 0-15 | 0-F | Hinge corner position and swing state |
| Buttons | 0-15 | 0-F | Button orientation |
| Sign Posts | 0-15 | 0-F | Sign orientation |
| Wall Signs | 2-5 | 2-5 | Sign orientation |
| Furnaces and Dispensers | 2-5 | 2-5 | Furnace or Dispenser orientation |
| Pumpkins and Jack-o-lanterns | 0-3 | 0-3 | Pumpkin orientation |
| Pressure Plates | 0-1 | 0-1 | Whether it's pressed |
| Coal | 0-1 | 0-1 | Type of coal (mined coal or charcoal) |
| Tools and Armor | varies | Damage level | |
| Slabs | 0-3 | 0-3 | Type of slab |
| Cake | 0-5 | 0-5 | Pieces eaten |
| Bed | 0-3, 8-11 | 0-3, 8-B | Orientation and head/foot |
| Redstone Repeater/Delayer | 0-15 | 0-F | Orientation and delay |
| Redstone Wire | 0-15 | 0-F | Power level |
[edit] Wood
| Icon | Value | Description |
|---|---|---|
| 0 | Is the usual trunk texture | |
| 1 | Is the spruce like texture | |
| 2 | Is a birch texture |
[edit] Fire
0x0 is a placed or spread fire. Once it reaches 0xF the eternal fire-trick will work since there will be no further updates of the block
[edit] Leaves
If bit 0x4 is set, the leaves will be checked for decay. The bit will be cleared after the check if the leaves do not decay. The bit will be set again whenever a block adjacent to the leaves is changed.
| Icon | Value | Description |
|---|---|---|
| 0 | Is the usual tree's leaves texture | |
| 1 | Is the spruce tree's leaves texture | |
| 2 | Is a birch tree's leaves texture |
[edit] פחם
| Icon | Value | Description |
|---|---|---|
| 0 | פחם | |
| 1 | פחם עץ |
[edit] גרמופון
| Icon | Value | Description |
|---|---|---|
| 0 | כלום | |
| 1 | דיסק מוזיקה זהוב | |
| 2 | דיסק מוזיקה ירוק |
[edit] Saplings
[edit] Prior to Beta 1.5
Prior to Beta 1.5, this data value was a counter which started at 0x0 (for a freshly-planted sapling) and was increased at random intervals. Once the counter hit 15, a new tree was created in its place.
[edit] Beta 1.5 and after
As of Beta 1.5, the data value is split in half. The bottom two bits now determine the type of sapling (and thus the eventual tree type), according to the following table:
| Icon | Value | Description |
|---|---|---|
| 0 | Usual Sapling | |
| 1 | Spruce Sapling | |
| 2 | Birch Sapling | |
| 3 | n/a - defaults to "usual" |
The top two bits function as the counter, as in pre-1.5 builds, though obviously there are only four values available in the remaining bits. Either the counter is incremented more slowly to compensate, or trees might just grow more quickly since the update.
[edit] Cactus
0x0 is a freshly planted cactus. The data value is incremented at random intervals. When it becomes 15, a new cactus block is created on top as long as the total height does not exceed 3.
[edit] Sugar Canes
0x0 is a freshly planted cane. The data value is incremented at random intervals. When it becomes 15, a new sugar cane block is created on top as long as the total height does not exceed 4.
[edit] Water and Lava
0x0 is a full block. Water goes up to 0x7, Lava goes up to 0x6 (using the steps 0x0, 0x2, 0x4 and 0x6). If bit 0x8 is set, this liquid is "falling" and only spreads downward.
[edit] Farmland
0x0 is dry land, 0x1-0x8 are increasing levels of wetness. The wetness value depends on how far the block is away from water.
[edit] צמחים
צמחים גדלים מ-0 ל-7 (ראה תמונה).
| Icon | Value |
|---|---|
| 0 | |
| 1 | |
| 2 | |
| 3 | |
| 4 | |
| 5 | |
| 6 | |
| 7 |
[edit] Wool
Note: Only the default wool block - block ID #35 - can be spawned using the /give method. The materials for dying wool must be spawned or collected in order to get colored wool.
These values specify the color of the wool. This data is stored in block metadata for placed wool, and as the "damage" for wool in the inventory.
| Icon | Dec | Hex | Description |
|---|---|---|---|
| 0 | 0x0 | צמר רגיל (לבן) | |
| 1 | 0x1 | כתום | |
| 2 | 0x2 | ארגמן | |
| 3 | 0x3 | תכלת | |
| 4 | 0x4 | צהוב | |
| 5 | 0x5 | ירוק בהיר | |
| 6 | 0x6 | ורוד | |
| 7 | 0x7 | אפור | |
| 8 | 0x8 | אפור בהיר | |
| 9 | 0x9 | טורקיז | |
| 10 | 0xA | סגול | |
| 11 | 0xB | כחול | |
| 12 | 0xC | חום | |
| 13 | 0xD | ירוק כהה | |
| 14 | 0xE | אדום | |
| 15 | 0xF | שחור |
[edit] צבעים
| Icon | Dec | Hex | Description |
|---|---|---|---|
| 0 | 0x0 | שקיק דיו | |
| 1 | 0x1 | אדום ורד | |
| 2 | 0x2 | ירוד קקטוס | |
| 3 | 0x3 | פולי קקאו | |
| 4 | 0x4 | לפיס | |
| 5 | 0x5 | צבע סגול | |
| 6 | 0x6 | צבע טורקיז | |
| 7 | 0x7 | צבע אפור בהיר | |
| 8 | 0x8 | צבע אפור | |
| 9 | 0x9 | צבע ורוד | |
| 10 | 0xA | צבע ליים | |
| 11 | 0xB | צהוב שן-הארי | |
| 12 | 0xC | צבע תכלת | |
| 13 | 0xD | צבע ארגמן | |
| 14 | 0xE | צבע כתום | |
| 15 | 0xF | קמח עצם |
[edit] Torches and Redstone Torches
- 0x1: Pointing south
- 0x2: Pointing north
- 0x3: Pointing west
- 0x4: Pointing east
- 0x5: Standing on the floor
[edit] Rails
Regular Minecart rails use values above 0x5 for the corner pieces. For powered rails, 0x8 is a bit flag indicating whether or not it is powered, and the bottom three bits have a valid range of 0x0 to 0x5.
- 0x0: flat track going east-west
- 0x1: flat track going north-south
- 0x2: track ascending to the south
- 0x3: track ascending to the north
- 0x4: track ascending to the east
- 0x5: track ascending to the west
Regular minecart tracks can make a circle from four rails:
- 0x6: Northeast corner (connecting south and west)
- 0x7: Southeast corner (connecting north and west)
- 0x8: Southwest corner (connecting north and east)
- 0x9: Northwest corner (connecting south and east)
[edit] Ladders
- 0x2: Attached to the east side of a block
- 0x3: West side of a block
- 0x4: North side
- 0x5: South side
[edit] Stairs
- 0x0: Ascending south
- 0x1: Ascending north
- 0x2: Ascending west
- 0x3: Ascending east
[edit] Levers
- 0x8: If this bit is set, the lever has been thrown and is providing power.
Wall levers:
- 0x1: Facing south
- 0x2: Facing north
- 0x3: Facing west
- 0x4: Facing east
Ground levers:
- 0x5: Lever points west when off.
- 0x6: Lever points south when off. (Note that unlike the other types of switch, this version will not power wires around the block it is sitting on.)
[edit] Doors
- 0x8: If this bit is set, this is the top half of a door.
- 0x4: If this bit is set, the door has swung counterclockwise around its hinge.
Location of hinge within block:
- 0x0: Northeast corner
- 0x1: Southeast corner
- 0x2: Southwest corner
- 0x3: Northwest corner
[edit] Buttons
- 0x8 If this bit is set, the button has been pressed. If this bit is set in a saved level, the button will remain pressed for an undefined length of time after the level is loaded.
Button direction:
- 0x1: Facing west
- 0x2: Facing east
- 0x3: Facing south
- 0x4: Facing north
[edit] Sign Posts
- 0x0: West
- 0x1: West-Northwest
- 0x2: Northwest
- 0x3: North-Northwest
- 0x4: North
- 0x5: North-Northeast
- 0x6: Northeast
- 0x7: East-Northeast
- 0x8: East
- 0x9: East-Southeast
- 0xA: Southeast
- 0xB: South-Southeast
- 0xC: South
- 0xD: South-Southwest
- 0xE: Southwest
- 0xF: West-Southwest
[edit] Wall Signs
- 0x2: Facing east
- 0x3: Facing west
- 0x4: Facing north
- 0x5: Facing south
[edit] Furnaces and Dispensers
- 0x2: Facing east
- 0x3: Facing west
- 0x4: Facing north
- 0x5: Facing south
[edit] Pumpkins and Jack-O-Lanterns
- 0x0: Facing east
- 0x1: Facing south
- 0x2: Facing west
- 0x3: Facing north
[edit] Pressure Plates
- 0x1: If this bit is set, the plate is pressed.
[edit] Slab and Double Slab material
| Icon | Value | Description |
|---|---|---|
| 0x0 | חצי בלוק אבן | |
| 0x1 | חצי בלוק אבן-חול | |
| 0x2 | חצי בלוק עץ | |
| 0x3 | חצי בלוק קאבלסטון |
[edit] Cake
- 0x0: 0 pieces eaten
- 0x1: 1 piece eaten
- 0x2: 2 pieces eaten
- 0x3: 3 pieces eaten
- 0x4: 4 pieces eaten
- 0x5: 5 pieces eaten
[edit] Beds
- 0x0: Head is pointing West
- 0x1: Head is pointing North
- 0x2: Head is pointing East
- 0x3: Head is pointing South
- 0x8: (bit flag) - When 0, the foot of the bed. When 1, the head of the bed.
[edit] Redstone Repeater
Low (1st & 2nd) bits:
- 0x0: Facing east
- 0x1: Facing south
- 0x2: Facing west
- 0x3: Facing north
High (3rd & 4th) bits:
- 0x0: 1 tick delay
- 0x1: 2 tick delay
- 0x2: 3 tick delay
- 0x3: 4 tick delay
[edit] Redstone Wire
0xF is a wire placed right next to a power source (like a redstone torch). The value declines with distance until 0x0, which is a non-powered wire. The direction of the wire is not saved but calculated at runtime.



