Carrot
| Type |
Food |
| Restores | |
| Cookable |
No |
| Stackable |
Yes (64) |
| First appearance | |
| Data values |
|
A Carrot is a food item that can be planted and consumed. When consumed, it restores four hunger points (![]()
), and restores 4.8 saturation. Carrots can be used to breed Pigs. Carrots are a rare drop from zombies and are found as crops in Villager farms.
Contents |
[edit] Farming
- Main article: Tutorials/Carrot farming
Carrots can be farmed and harvested on farmland. When farmed, they will take 8 stages to grow. However, every two stages have the same texture, so only 4 stages are seen. Carrot crops drop 1-4 carrots. Bone meal can be used on carrots, but it will take an average of 2-3 uses to advance the crop to the final stage, and using a Fortune-enchanted tool increases the number of carrots dropped.
[edit] As a crafting ingredient
| Ingredients | Input » Output | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Carrot + Gold Nuggets |
|
||||||||||||
| Carrot + Fishing Rod |
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[edit] Video
[edit] History
| Official release | ||
|---|---|---|
| 1.4.2 | 12w34a | Added carrots. |
| August 28, 2012 | Dinnerbone released an image of a saddled pig being controlled with a carrot on a stick. Wheat was considered as a "fuel" along with carrots,[1] but Dinnerbone eventually decided on carrots.[2] | |
| 1.4.2 | 12w36a | Carrots can now be found in villages. |
| Carrots are now used to breed pigs. | ||
| 12w37a | Carrots changed to singular carrot, with the tooltip changed to reflect this. Carrot texture also changed from |
|
| 1.5 | 13w04a | Bone meal only grows carrots by 1 stage instead of fully growing it. You might not see it grow, because some stages look the same. |
[edit] Gallery
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First image released by Dinnerbone of pigs being controlled with a Carrot on a Stick
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Carrots and Potatoes found growing naturally in a NPC Village

